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Students Multiple Representations of their Ideas about Science

Investigators: Brian Gravel, Dr. Barbara Brizuela1, Dr. Chris Rogers2, Dr. Adam Finkelstein3, Dr. Noah Finkelstein4, Bill Church5
1 Tufts University, Education Department
2 Tufts University Center for Engineering Educational Outreach; Mechanical Engineering
3 Princeton University, Computer Science Department
4 University of Colorado at Boulder, Physics Department
5 Tufts University, Center for Engineering Educational Outreach; Littleton High School, Littleton, N.H.

Funding Source: This material is based upon work supported by the National Science Foundation under Grant No. 0511979. Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation (NSF).

Research Overview: The overarching goal of this research is to investigate how students represent their ideas in science. This work aims to compare traditional systems of representation (drawing, writing, spoken language) with a novel system: stop-action movie making. Using a piece of computer software developed at the Tufts CEEO called SAM Animation, students can create simple frame-by-frame animations of science and engineering concepts. These animations can either be explanations of concepts or predictions of experiments and physical phenomena. In the domain of physics, animation software gives the student control of (1) time, (2) distance, and (3) the relationship between time and distance. Controlling these aspects results in a unique environment for representing spontaneous ideas about science. For example, students are not bound by physical phenomena (i.e., gravity) in the animation environment which allows them complete freedom to represent ideas however they wish. We feel this environment will offer and interesting window into what children know about the physical world, which they interact with everyday. It is our contention that children likely represent their ideas about science in different ways depending on the system of representation used. Thus, our research efforts lie in eliciting representations of science concepts through different systems (specifically drawing, spoken language, animation, and physical representations in the form of student-built artifacts), and comparing what concepts and ideas children focus on in the given systems. This research is driven by three general research questions:
  1. How do students represent their ideas about air as a substance through generating animated explanations of observed demonstrations?
2. How are representations produced through animations both similar and different from representations produced in other systems such as oral language, writing, and drawing?
3. What differences, if any, exist in the kinds of conceptual aspects about air as a substance that children are able to represent through different media?

Outcomes: Pilot studies are planned for the Fall of 2007 in Cambridge Public Schools. The research proposal for this work can be found here.

Experiment Description: Please see attached research proposal Methods section.

Results: (pending)

Associated Wed Links:
The Center for Engineering Educational Outreach
www.samanimation.com


Updated Fall 2007